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Re: Technical Bible for Lighting
Old 04-14-2006, 04:20 PM   #7 (permalink)
Carpe Imago
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Quote:
Originally Posted by jimmyd
..., in a nutshell, everything derives from 3-point triangular lighting to some degree. i.e., key, fill, and back light, set up in a triangular way. you know, like in its simplest most basic form, the key is at a 45 to one side in the front, the fill 45 on the other in front, and the back is behind the model. from there you can move them around, shake them up, delete lights, add lights, add modifiers, play with ratios, etc, etc.
Here's a question for you Jimmy...and I would be curious to here your thoughts as well Eldor...when looking at a 2-light or 3-light setup, how much does that third light add? I was going to do the Hensel two light kit, but having had time to digest Jimmy's comments I'm wondering if I should just suck it up and drop the coin for a third head right off the bat. Or, is there something else that I should be looking at as a third light? Any preferences on "hair lights"?
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